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We currently have 11,520 empires in 30 games!
 
 


4/8/2010 8:36:28 PM
April warm-up and bug fixes
By: Jarett

Greetings Emperors!

The bug preventing players from creating teams in the new April warm-up round has been fixed. We're also aware of the leaderboard issues and aim to have these fixed by the weekend. At that time we'll make a formal announcement congratulating the winners of the March tournament round.

We're also investigating the group attack exploit. It should be the case that all units in group attacks that haven't yet departed act as any other unit defending your empire - they engage attackers (suffering losses) and are vulnerable to destruction operations.

FunForged

 

2/28/2010 3:21:25 PM
March 2010 Tournament *$100 PRIZE!!*
By: FunForged

Greetings Emperors!

Tomorrow we launch our second beta tournament. The rules are the same as the last tournament - five-man teams, normal turn and travel times, and a whole lot of destruction. Turns will be stored for 6 days this time, so don't fret about missing out! In addition to the added excitement and bragging rights of a tournament round, we'll be giving *$100* to the winning team to be split evenly amongst its members (Paypal only). 

Speaking of bragging rights, our last tournament was won handily by a powerhouse of a team known as Outbrained, consisting of members sn00py (Runnie), Superman (Chajiren), cameo (Chronion), Yggdrasil and Wolfieyey (dennis). Each team member received 10,000 Fun Coins and a  from me.

There have been a few balance changes made since the last tournament round:

All military units have had their ATK/DEF values multiplied by 10. This will allow for finer tuning in the future.

Mercenary units have had their ATK/DEF values lowered 20%.

The Urban research tree saw some small tweaks, reducing total housing capacity across a few boxes.

The population growth formula has been fixed - previously your people were far too promiscuous, allowing Urban-centric builds to dominate. They now reproduce as intended.

-- 

Good luck and happy hunting!

-Jarett

 

2/22/2010 7:27:28 PM
"March Tourmament Warmup" - Session Reset
By: FunForged

After a false start "March Tournament Warmup" is back up and taking orders. We appologize to the players which joined the round early. We have rewarded each of you with 5000 funcoins for your troubles.

Please join/rejoin the party!

FunForged

1/5/2010 11:25:35 PM
More Tournament News
By: FunForged

 Happy New Year Emperors!

We hope you all had a great holiday season, and are enjoying 2010.  Hope you're all excited for our new round "New Years Revolution" starting soon.

We've gotten a few more pieces of news from our Tournament Round, Santa's Slaughter, so we thought we'd share them with you.

First off, we've received news from Old Speckled Hen of Depth Core:

Dear Fun Forged,

This is Old Speckled Hen from Depth Core, reporting in. This round we are having a tactical game, playing as a team rather as individuals. We are hoping that the midgame will be competitive and 'outbrained' are currently are main competitors which hopefully we will be able to slow down, we are assuming they are playing a heavy industry build and buying mercenary tanks; but thats a pure guess 8-| haha. hoping this will be a fun game.Theres currently been some ups and downs for us but relatively we have been attacked rather alot following the december game which we were in the top 3 for majority seems ppl have taken to getting rid of us.. obviously.. this forces us.. to just kill evreyone as usual ;p 

Depth Core.

Next we have another page of Sargon's Newspaper:

Cover Story: From The Ashes
By: Hue Kairs, Jr.
 
Like a mighty phoenix our great empire has renewed itself after being decimated by our enemies. Although it took many decades for it to happen, we have risen over 100 ranks to be closer than we have ever been to the top since my father, Hue Kairs, Sr., founded this newspaper in the early days of our empire. I am sure that he would be proud to see us today. 
 
We are so large of an empire that we can sustain our government's budget on taxes alone, allowing us to convert all of our industry buildings into military bases. In fact, with our research into barracks construction, we haven't even needed an urban area for years. All of our people live happily on our military bases, allowing us to have almost all of our territory used to bolster our empire's military might.
 
I can also report that our alliance has been doing well overall. Two of our members have moved up nearly as fast as we have, while the other two are more defensive in their approach to military strategy. I have heard that we will be doing more team attacks in the future after the first was shown to be a great success. Soon we will get to the top, maybe not the very top, but here's to hoping. 

And Finally, we've received word from lul of Trance:

Team Trance is seeing continued success, though not as great as we would like it to be.  A planned series of attacks on top empires and teams was delayed by communication issues with the army (they disappeared suddenly, and by the time they returned the initiative had been lost, as well as our teams cooperation and planning). Despite this, a few attacks were still able to be launched, returning with about 50% success rate. 

If you'd like to see your own stories shared right here on the main page blog, send us an email to:

stories@funforged.com

And we'll make sure your story gets told.

See you in game,

FunForged

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